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Showing posts from October, 2022

Pumpkins

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I'm going to create pumpkins in this post. This a great project for this month since it is pumpkin season. I'm going to delete the square and save as pumpkins. I'm going to add a U V Sphere and change segment to 33. Select the edges to make it look like an orange. Press S  to scale in. Deselect the edges in the center. Do the same thing on the other side. Do Ctrl B to bevel the edges. Ctrl B again. On one side of the pumpkin select the faces in the middle to make the top. Extrude ( E ) the top a little. Scale ( S ) in the top. Extrude ( E ) the top. Rotate ( R ) the top. Extrude ( E ), scale ( S )   and rotate ( R ). Extrude ( E ), Scale ( S ), and move it up a little. Select a Knife tool to do the cut-outs. I press Enter every time I finish with a section and want to start a new cut. Select all the face that needs to be deleted. Delete the faces. Select the edges. Extrude ( E ) the edges in. Press B  to make a square to select several vertices at a time. Press O ...

cubes

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   I'm going to make a Rubik's cube. I'll be using modifiers and mapping.   I'm going to start with the simple cube. Also, I'm going to save the project and name it Rubik's cube. I want to smooth out the edges a little. So, I'm going to add a bevel to the edges. There is a little button that looks like a wrench.  I'll click on the wrench, which will take me to the add modifier button. Click on the add modifiers and then click on the bevel selection. So, the cube will look like this. I want to change the bevel a little to make it rounder.  I changed the segment to 5 and clicked on the button smooth in tools. Next, go to edit mode and select the face . Press I  to inset the face. Do the same thing on all of the faces on the cube. You can either continue or move down a couple of steps to add array . Don't forget to save. Select a face and press E to extrude into the cube. Do the same thing to all the faces on the cube. Now extrude the fac...